Welcome to!A subreddit for all of those who love the Total War series. I just launched a campaign as Sparta in the new Wrath of Sparta campaign, and I got the notification about the diplomatic penalty that you incur by taking enemy capitals. I have a few questions about this mechanic, and until I can get back to my game tomorrow, I thought I'd ask you guys for your two cents.Do I still incur the penalty if I make the enemy a client state instead of taking their capital? Is that even possible in this campaign?.What strategies should I use to minimize the negative penalties?
Another addition to the Wrath of Sparta campaign is the diplomatic penalties for sacking a provincial capital, cities like Sparta, Athens, Korinthos etc. Attack (and defeat) one of these locations and you will suffer a HUGE diplomatic penalty with all the other factions, even if they are your allies. Athenai (Wrath of Sparta) Faction: Athenian aid to the Greek cities of Asia Minor has prompted imperialist Persia to invade mainland Greece twice. Each time, Athenai proved pivotal to its defeat, winning a stunning final naval victory at Salamis in 479BC. Its prestige at an all-time high, Athenian military hegemony, as well as trade and cultural supremacy, now seems likely, and with it a.
Should I destroy the other states one by one, or once I have whittled down all of my enemies should I take their capitals in one final blow?I'm obviously a little confused here, so any input you guys have would be much appreciated.
It's not really overpowered them. But youre right that it hasnt added that much. It's perhaps the weakest of the campaign packs. Caesar in Gaul at least had a good amount of historical accuracy. Hannibal at the Gates had the backdrop of Second Punic War and reflected that conflict quite well.That said, this new campaign does add new challenges, i like the mechanic that if you go straight for the enemy capital it has severe diplomatic penalties, and means you are asserting your claim as Hegemon, and therefore should wait until later.The new tech trees allows for playing Sparta and Athens (who arent particularly different to the grand campaign versions of RTW2) in a different way to what you were accustomed to in RTW2 grand campaign, which is good.
There are different faction effects which impact as well.Also, being the smallest of the dlc campaign packs in terms of map size, it may well be the best performer in multiplayer campaigns. The setting makes for a good one vs another player as well. This could be the expansions saving grace.
Though awaits to be seen. Originally posted by:it doesn't matter. Why keep focusing on a small region, when the rest of the world together is so much more interesting. Instead of having a couple of scrubby factions, who pretty much use similar things to fight with, why not make other factions playable, with more units, more buildings, more culture and different technology.Presumably because thats what the Grand Campaign is for, and it is ultimately the weakest campaign in the game. Its large, its messy, and its not as focused. In these little DLC campaigns at least you have a series of objectives rather than 'uhh, kill everyone and capture as much as possible'. I prefer the smaller campaigns because they took out the 'short' campaign option from previous TW games and i really enjoyed that because once you exceed 30 regions, fatigue really sets in.
Wrath Of Sparta Units
Wrath Of Sparta Reddit
So this sort of thing appeals to me the most. Plus, we also have the Persian Empire as an endgame enemy (presumably, when you get too powerful and beat your Rival factions to a pulp, they invade).